Tempest Rising cover art

games like

Tempest Rising

Tempest Rising leans Execution (Grand Arena). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Strategy - then ranked by cheat-test profile.

EXECUTION7 /10READS7 /10VARIANCE2 /10OPTIMIZATION7 /10

Like Tempest Rising, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Tempest Rising

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Warcraft III: Reign of Chaos cover art
Warcraft III: Reign of ChaosGrand Arena · real-time strategy

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Creep routes and item drops add randomness

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Overwatch cover art
OverwatchGrand Arena · hero shooter

Both lean on reads about the same (7 vs 7). Biggest difference: execution (7 vs 8) - Hero aim, movement, and ability timing

full comparison →
Command & Conquer: Red Alert 2 cover art
Command & Conquer: Red Alert 2Grand Arena · real-time strategy

Both lean on reads about the same (7 vs 7). Biggest difference: execution (7 vs 6) - Superweapon timing and unit grouping require practiced multitasking

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Warhammer 40,000: Dawn of War cover art
Warhammer 40,000: Dawn of WarGrand Arena · real-time strategy

Both lean on reads about the same (7 vs 7). Biggest difference: execution (7 vs 6) - Squad retreat timing and builder unit micro require practiced hands

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Smite cover art
SmiteGrand Arena · action MOBA

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Buff timers and minor RNG only.

full comparison →
Age of Empires II: Definitive Edition cover art
Age of Empires II: Definitive EditionGrand Arena · historical RTS

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (7 vs 8) - civ build orders deeply mapped

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Company of Heroes 2 cover art
Company of Heroes 2Grand Arena · tactical WWII RTS

Both lean on reads about the same (7 vs 7). Biggest difference: execution (7 vs 6) - squad micro under pressure

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StarCraft cover art
StarCraftGrand Arena · real-time strategy

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (7 vs 9) - build orders and economy are near-solvable

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League of Legends cover art
League of LegendsGrand Arena · team MOBA

Both lean on execution about the same (7 vs 6). Biggest difference: execution (7 vs 6) - Mechanics matter but not aimbot-decisive.

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Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (7 vs 5) - Loadout card builds and item counter-buying

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The Lord of the Rings: The Battle for Middle-earth cover art

Both lean on optimization about the same (7 vs 7). Biggest difference: execution (7 vs 5) - Micro and multitasking under real-time pressure

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Rise of Nations cover art
Rise of NationsMind & Math · real-time strategy

Both lean on reads about the same (7 vs 7). Biggest difference: execution (7 vs 5) - Rare great-wonder timing and military grouping need some precision

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Game details

Released
2025
Developer
Slipgate Ironworks
Platforms
PC
Modes
Single player, Multiplayer
IGDB critics
85/100
IGDB users
80/100
Real Time Strategy (RTS)StrategyActionScience fictionWarfare