
games like
Terra Nova: Strike Force Centauri
Terra Nova: Strike Force Centauri leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Simulator, Tactical - then ranked by cheat-test profile.
Like Terra Nova: Strike Force Centauri, but easier
Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.
12 games like Terra Nova: Strike Force Centauri
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Wildlife and patrol variation
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - flexible gunplay alongside sneaking
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 4) - Random vault locations, guard patrols, and escrow rolls
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Order queue randomness within known sets
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Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies search via scripted last-known-position logic
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Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 5) - Headshots, drone marking, and sync shots reward steady aim
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Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 7) - Long-range ballistics, bullet drop, and wind compensation are the core demand
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Climbing, driving and shootouts need moderate dexterity
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Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 5) - precise aim and careful movement required
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Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - AI lords and battle tactics are mappable scripts
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Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 5) - Stealth shooting and drone play reward precise aim
full comparison →Game details
- Released
- 1996
- Developer
- Looking Glass Studios
- Platforms
- Linux, PC, Mac, DOS
- Modes
- Single player, Multiplayer
- IGDB critics
- 92/100
- IGDB users
- 70/100