The Banner Saga 3 cover art

games like

The Banner Saga 3

The Banner Saga 3 leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Simulator, Strategy, Turn-based strategy (TBS), Tactical - then ranked by cheat-test profile.

EXECUTION2 /10READS1 /10VARIANCE5 /10OPTIMIZATION7 /10

12 games like The Banner Saga 3

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Pokémon: Let's Go, Eevee! cover art
Pokémon: Let's Go, Eevee!Systems & Chaos · monster-collecting RPG

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →
EarthBound cover art
EarthBoundPure Optimization · turn-based RPG

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - All enemies scripted with fixed attack patterns

full comparison →
Baldur's Gate cover art
Baldur's GatePure Optimization · classic CRPG

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Scripted encounters, no adaptation.

full comparison →
Fire Emblem: Awakening cover art
Fire Emblem: AwakeningPure Optimization · tactical SRPG

Both lean on execution about the same (2 vs 2). Biggest difference: optimization (7 vs 8) - Marriage pairings and Second Seal reclass chains are the optimization spine

full comparison →
Torchlight cover art
TorchlightPure Optimization · action RPG

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Solo dungeon crawl, no adaptive opposition

full comparison →
The Long Dark cover art
The Long DarkSystems & Chaos · wilderness survival

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Wildlife behaves via scripted threat logic, not player modelling

full comparison →
Shadowrun Returns cover art
Shadowrun ReturnsPure Optimization · tactical RPG

Both lean on execution about the same (2 vs 2). Biggest difference: variance (5 vs 4) - Hidden enemy positioning and matrix node layouts provide first-run unknowns

full comparison →
Raft cover art
RaftPure Optimization · ocean survival crafting

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Shark and seagull AI are scripted with no player modelling

full comparison →
State of Decay 2 cover art
State of Decay 2Systems & Chaos · zombie survival management

Both lean on variance about the same (5 vs 5). Biggest difference: execution (2 vs 3) - Combat is forgiving; stealth and swings need modest timing

full comparison →
Dragon Quest XI S: Echoes of an Elusive Age cover art
Dragon Quest XI S: Echoes of an Elusive AgePure Optimization · turn-based RPG

Both lean on execution about the same (2 vs 2). Biggest difference: variance (5 vs 4) - Metal Slime encounter rates and rare drops carry meaningful RNG

full comparison →
Totally Accurate Battle Simulator cover art
Totally Accurate Battle SimulatorSystems & Chaos · physics battle simulator

Both lean on variance about the same (5 vs 5). Biggest difference: execution (2 vs 1) - Place units then watch; no hands required

full comparison →
Plants vs. Zombies 2: It's About Time cover art
Plants vs. Zombies 2: It's About TimePure Optimization · tower defense

Both lean on execution about the same (2 vs 2). Biggest difference: reads (1 vs 0) - Zombie waves are announced patterns, not minds

full comparison →

Game details

Released
2018
Developer
Stoic
Platforms
PS4, Android, PC, iOS, Mac, XONE, Switch
Modes
Single player
IGDB critics
87/100
IGDB users
89/100
Role-playing (RPG)SimulatorStrategyTurn-based strategy (TBS)TacticalIndieFantasyHistorical