The House of the Dead: Remake cover art

games like

The House of the Dead: Remake

The House of the Dead: Remake leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10

Like The House of the Dead: Remake, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like The House of the Dead: Remake

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Hotline Miami cover art
Hotline MiamiPracticed Mastery · top-down action

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (5 vs 6) - Route planning and mask choice per floor

full comparison →
Katana ZERO cover art
Katana ZEROPracticed Mastery · neo-noir action platformer

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Rooms are identical on every attempt

full comparison →
Metal Slug cover art
Metal SlugPracticed Mastery · run-and-gun arcade

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Spawns are nearly deterministic once a stage is learned

full comparison →
The Messenger cover art
The MessengerPracticed Mastery · retro action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - cloudstep chains demand precise aerial control

full comparison →
Aladdin cover art
AladdinPure Mechanics · platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - Precise platforming jumps and sword-timing are demanding.

full comparison →
Comix Zone cover art
Comix ZonePure Mechanics · comic beat 'em up

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Everything is placed and scripted

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F-Zero X cover art
F-Zero XPure Mechanics · futuristic racer

Both lean on execution about the same (8 vs 8). Biggest difference: reads (0 vs 1) - Rival AI is non-adaptive

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Resogun cover art
ResogunPracticed Mastery · arcade shoot-em-up

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (5 vs 6) - Keeper rescue sequencing and phase timing are fully learnable

full comparison →
Super Contra cover art
Super ContraPracticed Mastery · run-and-gun arcade

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Nothing random once spawn patterns are memorised

full comparison →
Double Dragon II: The Revenge cover art
Double Dragon II: The RevengePracticed Mastery · beat 'em up

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - Directional attacks and knee timing carry every fight

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Painkiller (2004) cover art
Painkiller (2004)Pure Mechanics · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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Colin McRae Rally 2.0 cover art
Colin McRae Rally 2.0Pure Mechanics · rally racing simcross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

full comparison →

Game details

Released
2022
Developer
MegaPixel Studio S.A.
Franchise
The House of the Dead
Platforms
Series X|S, PS4, PC, PS5, XONE, Switch
Modes
Single player, Multiplayer, Co-operative
IGDB critics
69/100
IGDB users
54/100
ShooterIndieArcadeActionHorrorSurvival