The Last Blade cover art

games like

The Last Blade

The Last Blade leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS7 /10VARIANCE1 /10OPTIMIZATION5 /10

Like The Last Blade, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

11 games like The Last Blade

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Marvel vs. Capcom: Clash of Super Heroes cover art
Marvel vs. Capcom: Clash of Super HeroesCompetitive PvP · tag fighting game

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

full comparison →
Mortal Kombat X cover art
Mortal Kombat XGrand Arena · 2D fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 8) - Reading opponent's variation choice and tendency shifts the matchup

full comparison →
Street Fighter II: The World Warrior cover art
Street Fighter II: The World WarriorCompetitive PvP · 2D fighting game

Both lean on variance about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Frame-precise inputs and combo timing define every matchup

full comparison →
Super Smash Bros. for Wii U cover art
Super Smash Bros. for Wii UCompetitive PvP · platform fighter

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 7) - Perfect pivots and precise aerial spacing reward sharp hands.

full comparison →
Brawlhalla cover art
BrawlhallaCompetitive PvP · platform fighter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 8) - Adaptive opponents bait dodges and reads constantly.

full comparison →
Tekken 6 cover art
Tekken 6Competitive PvP · 3D fighting game

Both lean on variance about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Bound combos and movement push a high physical ceiling

full comparison →
Chivalry: Medieval Warfare cover art
Chivalry: Medieval WarfareCompetitive PvP · medieval melee combat

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Battlefield chaos with many players

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Overwatch cover art
OverwatchGrand Arena · hero shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Minor spread and matchmaking noise

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Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Multiplayer pilots out-position and out-guess each other

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Counter-Strike: Condition Zero cover art
Counter-Strike: Condition ZeroCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - predicting human opponent positioning

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SoulCalibur VI cover art
SoulCalibur VIGrand Arena · weapons fighting gamecross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 8) - Reversal Edge is a pure read-off mechanic against human opponents

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Game details

Released
1997
Developer
SNK
Platforms
Arcade, neogeoaes, Windows Mixed Reality, browser, PS3, Linux, Wii, PC, Mac, PS1, PSP, Neo Geo CD
Modes
Single player, Multiplayer, Split screen
IGDB critics
70/100
IGDB users
74/100
FightingArcadeActionHistorical