Torment: Tides of Numenera cover art

games like

Torment: Tides of Numenera

Torment: Tides of Numenera leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Strategy, Turn-based strategy (TBS) - then ranked by cheat-test profile.

EXECUTION1 /10READS1 /10VARIANCE4 /10OPTIMIZATION7 /10

12 games like Torment: Tides of Numenera

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Pokémon LeafGreen Version cover art
Pokémon LeafGreen VersionPure Optimization · monster-collecting RPG

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

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Fallout cover art
FalloutPure Optimization · post-apocalyptic CRPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - No adaptive opposition

full comparison →
EarthBound cover art
EarthBoundPure Optimization · turn-based RPG

Both lean on variance about the same (4 vs 4). Biggest difference: execution (1 vs 2) - Rolling HP meter has very mild timing implication

full comparison →
Persona 4 Golden cover art
Persona 4 GoldenPure Optimization · turn-based RPG

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Weakness and crit rolls

full comparison →
Planescape: Torment cover art
Planescape: TormentPure Optimization · narrative RPG

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Some dialogue outcomes and item discoveries are hidden until explored

full comparison →
Fallout Shelter cover art
Fallout ShelterPure Optimization · base management sim

Both lean on variance about the same (4 vs 4). Biggest difference: execution (1 vs 0) - Tapping menus only

full comparison →
The Banner Saga cover art
The Banner SagaSystems & Chaos · tactical RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - Turn-based; willpower spend timing is the sole execution nuance

full comparison →
Ni no Kuni: Wrath of the White Witch cover art
Ni no Kuni: Wrath of the White WitchPure Optimization · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - Hybrid action-turn combat, low input demand

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Shadowrun Returns cover art
Shadowrun ReturnsPure Optimization · tactical RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - Turn-based tactical combat; cover positioning deliberate not reactive

full comparison →
Persona 3 FES cover art
Persona 3 FESPure Optimization · JRPG social sim

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Shadow AI is scripted weakness-exploitation, never adaptive

full comparison →
Dragon Quest XI S: Echoes of an Elusive Age cover art
Dragon Quest XI S: Echoes of an Elusive AgePure Optimization · turn-based RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (1 vs 2) - Classic turn-based; no twitch input at any point

full comparison →
Black & White cover art
Black & WhitePure Optimization · god game

Both lean on execution about the same (1 vs 1). Biggest difference: reads (1 vs 0) - Rival gods follow scripted strategies

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Game details

Released
2017
Developer
inXile Entertainment
Franchise
Numenera
Platforms
PS4, Linux, PC, Mac, XONE
Modes
Single player
IGDB critics
82/100
IGDB users
76/100
Role-playing (RPG)StrategyTurn-based strategy (TBS)AdventureIndieFantasyScience fiction