Undertale cover art

games like

Undertale

Undertale leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION4 /10READS1 /10VARIANCE1 /10OPTIMIZATION7 /10

12 games like Undertale

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Deltarune cover art
DeltarunePracticed Mastery · bullet-dodging RPG

Both lean on variance about the same (1 vs 1). Biggest difference: optimization (7 vs 5) - ACT routes, sparing logic and TP economy are solvable

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Omori cover art
OmoriPure Optimization · psychological horror RPG

Both lean on reads about the same (1 vs 0). Biggest difference: execution (4 vs 1) - Turn-based menus, no dexterity needed

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EarthBound cover art
EarthBoundPure Optimization · turn-based RPG

Both lean on optimization about the same (7 vs 7). Biggest difference: variance (1 vs 4) - PSI randomness, enemy attack variety, and encounter triggers add unpredictability

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OneShot cover art
OneShotPure Optimization · meta puzzle adventure

Both lean on variance about the same (1 vs 1). Biggest difference: execution (4 vs 1) - Point-and-click pacing, no reflex test

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Final Fantasy VII Remake cover art
Final Fantasy VII RemakePure Optimization · action JRPG

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Dragon Age: The Veilguard cover art
Dragon Age: The VeilguardPure Optimization · action RPG

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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The Witcher 3: Wild Hunt cover art
The Witcher 3: Wild HuntPracticed Mastery · narrative action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (1 vs 2) - Loot rolls and minor combat variance only.

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Fallout: New Vegas cover art
Fallout: New VegasPure Optimization · action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (1 vs 2) - Some loot and crit RNG

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Dishonored cover art
DishonoredPracticed Mastery · immersive sim

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Blink timing and combat inputs matter.

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Cyberpunk 2077 cover art
Cyberpunk 2077Practiced Mastery · open-world action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Gunplay and movement reward aim but builds carry hard.

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The Elder Scrolls IV: Oblivion cover art
The Elder Scrolls IV: OblivionPure Optimization · open-world RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 3) - Real-time swing and block, modest demand

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Castlevania: Symphony of the Night cover art
Castlevania: Symphony of the NightPure Optimization · metroidvania RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (1 vs 2) - Item drops and rare gear

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Game details

Released
2015
Developer
tobyfox
Platforms
PS4, Linux, PC, Mac, Vita, XONE, Switch
Modes
Single player
IGDB critics
96/100
IGDB users
86/100
PuzzleRole-playing (RPG)AdventureIndieFantasyHorrorComedyDrama