Wario Land: Shake It! cover art

games like

Wario Land: Shake It!

Wario Land: Shake It! leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform, Simulator - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE0 /10OPTIMIZATION6 /10

Like Wario Land: Shake It!, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Wario Land: Shake It!

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

God of War II cover art
God of War IIPracticed Mastery · hack-and-slash action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Faster combat and harder bosses demand sharper hands

full comparison →
Prince of Persia: The Sands of Time cover art
Prince of Persia: The Sands of TimePracticed Mastery · acrobatic platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Acrobatic platforming chains need timing; rewind softens failure

full comparison →
Super Mario World 2: Yoshi's Island cover art
Super Mario World 2: Yoshi's IslandPracticed Mastery · 2D platformer

Both lean on execution about the same (6 vs 6). Biggest difference: variance (0 vs 1) - Collectibles hidden only until found

full comparison →
Jak and Daxter: The Precursor Legacy cover art
Jak and Daxter: The Precursor LegacyPracticed Mastery · 3D platformer

Both lean on execution about the same (6 vs 6). Biggest difference: variance (0 vs 1) - Static seamless world

full comparison →
Mirror's Edge Catalyst cover art
Mirror's Edge CatalystPracticed Mastery · open-world parkour

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Flow-state parkour with timing-based combat

full comparison →
Tomb Raider: Legend cover art
Tomb Raider: LegendPracticed Mastery · action-adventure platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Modernized grapple platforming with forgiving timing

full comparison →
Remember Me cover art
Remember MePracticed Mastery · action brawler

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Combo chains need rhythm but stay forgiving

full comparison →
Sonic Generations cover art
Sonic GenerationsPracticed Mastery · speed platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Holding speed through precise jumps and boosts is the test

full comparison →
Sonic Heroes cover art
Sonic HeroesPracticed Mastery · 3D platformer

Both lean on execution about the same (6 vs 6). Biggest difference: variance (0 vs 1) - Fixed level layouts

full comparison →
Jak II cover art
Jak IIPracticed Mastery · action platformer

Both lean on execution about the same (6 vs 6). Biggest difference: variance (0 vs 1) - Fixed open city and missions

full comparison →
Psychonauts 2 cover art
Psychonauts 2Practiced Mastery · platform adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Moderate platforming and combat timing, forgiving by design

full comparison →
My Friend Pedro cover art
My Friend PedroPracticed Mastery · acrobatic action shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Slow-motion acrobatic gunplay rewards precise control

full comparison →

Game details

Released
2008
Developer
Good-Feel
Franchise
Mario Bros.
Platforms
Wii, WiiU
Modes
Single player
IGDB critics
79/100
IGDB users
72/100
PlatformSimulatorAdventureActionComedy