Zenless Zone Zero cover art

games like

Zenless Zone Zero

Zenless Zone Zero leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10

Like Zenless Zone Zero, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Zenless Zone Zero

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Borderlands cover art
BorderlandsPracticed Mastery · looter shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Standard FPS aim; numbers matter more than precision

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Payday 2 cover art
Payday 2Practiced Mastery · co-op heist shooter

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 6) - Skill builds and stealth route planning per heist

full comparison →
Middle-earth: Shadow of War cover art
Middle-earth: Shadow of WarPracticed Mastery · open-world action

Both lean on variance about the same (4 vs 4). Biggest difference: execution (6 vs 5) - Same counter-heavy combat as its predecessor

full comparison →
The Evil Within 2 cover art
The Evil Within 2Practiced Mastery · survival horror shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies are scripted; no adaptive opponent

full comparison →
Dead Rising 2 cover art
Dead Rising 2Practiced Mastery · open-world survival action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Crowd-clearing combat needs competence, not twitch mastery

full comparison →
Crisis Core: Final Fantasy VII cover art
Crisis Core: Final Fantasy VIIPracticed Mastery · action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - real-time dodging and attack timing

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Children of Morta cover art
Children of MortaPracticed Mastery · action roguelike

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Action combat with dodges and combos but forgiving timing.

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Mount & Blade cover art
Mount & BladePracticed Mastery · medieval sandbox RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - AI lords and battle tactics are mappable scripts

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Tales of Symphonia cover art
Tales of SymphoniaPracticed Mastery · action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - 3D combat movement, guard-canceling, and combo timing are central skills

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Kingdom Hearts: Chain of Memories cover art
Kingdom Hearts: Chain of MemoriesPracticed Mastery · card-based action RPG

Both lean on variance about the same (4 vs 4). Biggest difference: execution (6 vs 5) - Real-time card play needs quick hands

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Grounded cover art
GroundedPracticed Mastery · survival crafting

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Bug combat demands precise dodge timing and weapon choice

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System Shock (1994) cover art
System Shock (1994)Practiced Mastery · immersive sim shooter

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 8) - Hacking, resource management, and log routing form deep solvable systems

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Game details

Released
2024
Developer
miHoYo
Platforms
Series X|S, Android, PC, iOS, PS5
Modes
Single player
IGDB critics
73/100
IGDB users
69/100
Role-playing (RPG)Hack and slash/Beat 'em upAdventureActionFantasyScience fiction