head to head
7 Days to DievsCastlevania: Aria of Sorrow
7 Days to Die leans Optimization (Pure Optimization); Castlevania: Aria of Sorrow leans Optimization (Pure Optimization).
7 Days to DieCastlevania: Aria of Sorrow
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 3
7 Days to Die leans harder on variance: World generation and loot rolls randomized.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

