head to head
7 Days to DievsFive Nights at Freddy's: Security Breach
7 Days to Die leans Optimization (Pure Optimization); Five Nights at Freddy's: Security Breach leans Optimization (Systems & Chaos).
7 Days to DieFive Nights at Freddy's: Security Breach
Axis by axis
Execution4 vs 3
7 Days to Die leans harder on execution: Aim and movement during horde nights matter.
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 6
7 Days to Die leans harder on optimization: Base design and horde-night kill funnels dominate.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

