head to head

Age of War cover artvsCocoon cover art

Age of WarvsCocoon

Age of War leans Optimization (Pure Optimization); Cocoon leans Optimization (Pure Optimization).

EXECUTION2 /10READS1 /10VARIANCE1 /10OPTIMIZATION6 /10
Age of WarCocoon

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads1 vs 0

Age of War leans harder on reads: The AI follows predictable spawn logic

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 7

Cocoon leans harder on optimization: Pure puzzle logic, solvable by reasoning.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of War

full breakdown

Cocoon