head to head

Age of War cover artvsGunpoint cover art

Age of WarvsGunpoint

Age of War leans Optimization (Pure Optimization); Gunpoint leans Optimization (Pure Optimization).

EXECUTION2 /10READS1 /10VARIANCE1 /10OPTIMIZATION6 /10
Age of WarGunpoint

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads1 vs 0

Age of War leans harder on reads: The AI follows predictable spawn logic

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 7

Gunpoint leans harder on optimization: Crosslink rewiring puzzles have clean optimal solutions

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of War

full breakdown

Gunpoint