head to head

Age of War cover artvsNeighbours from Hell 2: On Vacation cover art

Age of WarvsNeighbours from Hell 2: On Vacation

Age of War leans Optimization (Pure Optimization); Neighbours from Hell 2: On Vacation leans Optimization (Pure Optimization).

EXECUTION2 /10READS1 /10VARIANCE1 /10OPTIMIZATION6 /10
Age of WarNeighbours from Hell 2: On Vacation

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance1 vs 2

Neighbours from Hell 2: On Vacation leans harder on variance: some randomness in reaction timing

Optimization6 vs 5

Age of War leans harder on optimization: Unit economy and evolution timing decide the stalemate

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of War

full breakdown

Neighbours from Hell 2: On Vacation