head to head
Air-Sea BattlevsCall of Juarez: The Cartel
Air-Sea Battle leans Execution (Pure Mechanics); Call of Juarez: The Cartel leans Execution (Pure Mechanics).
Air-Sea BattleCall of Juarez: The Cartel
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 3
Call of Juarez: The Cartel leans harder on optimization: Weapon levelling is a thin progression layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

