head to head
Aliens versus Predator (1999) asks more than Half-Life 2, and the gap is variance.

Execution · Pure Mechanics
An asymmetric horror FPS letting you play marine, alien, or predator, each with wholly different abilities.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.
Aliens versus Predator (1999) leans Execution (Pure Mechanics); Half-Life 2 leans Execution (Pure Mechanics).
Aliens versus Predator (1999) leans a little harder on execution, though the gap is small.
Aliens versus Predator (1999)
Fast aliens and panicked aim demand twitch reflexes
Half-Life 2
Gravity gun and shooting demand precision.
Aliens versus Predator (1999) leans clearly harder on reads.
Aliens versus Predator (1999)
Asymmetric multiplayer pits unlike species against each other
Half-Life 2
Combine AI scripted, non-adaptive.
Aliens versus Predator (1999) leans clearly harder on variance.
Aliens versus Predator (1999)
Motion-tracker dread and dark vents hide enemy positions
Half-Life 2
Almost no randomness.
Aliens versus Predator (1999) leans a little harder on optimization, though the gap is small.
Aliens versus Predator (1999)
Mastering each species' tools and level knowledge
Half-Life 2
Linear progression with no builds.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.