head to head
Amnesia: The BunkervsMegabonk
Amnesia: The Bunker leans Variance (Systems & Chaos); Megabonk leans Optimization (Systems & Chaos).
Amnesia: The BunkerMegabonk
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 0
Amnesia: The Bunker leans harder on reads: The creature reacts to noise but follows proximity rules, not player modelling
Variance6 vs 6
Even - both lean on variance about the same.
Optimization6 vs 7
Megabonk leans harder on optimization: Stacking synergistic upgrades into broken builds is the loop
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

