head to head
Ancestors: The Humankind OdysseyvsHoloCure: Save the Fans
Ancestors: The Humankind Odyssey leans Optimization (Systems & Chaos); HoloCure: Save the Fans leans Optimization (Systems & Chaos).
Ancestors: The Humankind OdysseyHoloCure: Save the Fans
Axis by axis
Execution3 vs 4
HoloCure: Save the Fans leans harder on execution: Kiting hordes takes moderate positioning skill
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
HoloCure: Save the Fans leans harder on variance: Random upgrade offers and enemy spawns
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

