head to head
BattleTechvsCrusader Kings III
BattleTech leans Optimization (Pure Optimization); Crusader Kings III leans Optimization (Systems & Chaos).
BattleTechCrusader Kings III
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 2
Crusader Kings III leans harder on reads: AI characters follow scripted, not adaptive, agendas.
Variance5 vs 6
Crusader Kings III leans harder on variance: Events, traits, and inheritance are heavily random.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

