head to head

Beat Hazard cover artvsSuper Mario Maker cover art

Beat HazardvsSuper Mario Maker

Beat Hazard leans Execution (Pure Mechanics); Super Mario Maker leans Execution (Pure Mechanics).

EXECUTION7 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10
Beat HazardSuper Mario Maker

Axis by axis

Execution7 vs 8

Super Mario Maker leans harder on execution: Community kaizo levels push platforming precision to extremes

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Beat Hazard leans harder on variance: Your music library randomises spawn intensity unpredictably

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Beat Hazard

full breakdown

Super Mario Maker