head to head
Beyond: Two SoulsvsDetroit: Become Human
Beyond: Two Souls leans Execution (Light / Casual); Detroit: Become Human leans Optimization (Light / Casual).
Beyond: Two SoulsDetroit: Become Human
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Detroit: Become Human leans harder on variance: Branch consequences are hidden information until explored
Optimization2 vs 3
Detroit: Become Human leans harder on optimization: Flowchart completion is a light solvable puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

