head to head

Blasphemous cover artvsKid Icarus: Uprising cover art

BlasphemousvsKid Icarus: Uprising

Blasphemous leans Execution (Practiced Mastery); Kid Icarus: Uprising leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10
BlasphemousKid Icarus: Uprising

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads1 vs 3

Kid Icarus: Uprising leans harder on reads: Multiplayer Light vs Dark adds human opposition

Variance1 vs 2

Kid Icarus: Uprising leans harder on variance: Weapon drops are randomised

Optimization5 vs 6

Kid Icarus: Uprising leans harder on optimization: Weapon fusion and intensity-wager risk tuning

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Blasphemous

full breakdown

Kid Icarus: Uprising