head to head
Borderlands 2 asks more than Torchlight III, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A lighter loot ARPG of frontier adventurers with class relics and buildable forts.
Borderlands 2 leans Optimization (Systems & Chaos); Torchlight III leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Torchlight III
Simple skill rotation and dodging
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Torchlight III
Monsters are scripted fodder
Borderlands 2 leans a little harder on variance, though the gap is small.
Borderlands 2
Procedurally generated weapon drops vary
Torchlight III
Loot and map randomness standard for genre
Borderlands 2 leans a little harder on optimization, though the gap is small.
Borderlands 2
Skill trees and gear math heavily solved
Torchlight III
Relic and skill builds, fort crafting bonuses
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.