head to head
Town of Salem asks more than Codenames, and the gap is reads.

Reads · Pure Mind Games
A team word game about predicting how partners will read your clues.

Reads · Pure Mind Games
A text-based social deduction game that distils bluffing, counter-deduction, and role optimisation against human opponents.
Codenames leans Reads (Pure Mind Games); Town of Salem leans Reads (Pure Mind Games).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Codenames
No physical skill in giving word clues
Town of Salem
Text voting and clicking have no physical demand
Town of Salem leans clearly harder on reads.
Codenames
Modeling how teammates interpret your clues is the game
Town of Salem
Modelling human bluffers who adapt to your deductions is the game
Town of Salem leans clearly harder on variance.
Codenames
The fixed board adds little randomness mid-game
Town of Salem
Role assignments and night-action targets vary every game
Town of Salem leans a little harder on optimization, though the gap is small.
Codenames
Some clue-efficiency math underlies the prediction
Town of Salem
Role knowledge and voting strategy are learnable optimal policies
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.