head to head
Counter-Strike: SourcevsQuake Champions
Counter-Strike: Source leans Execution (Competitive PvP); Quake Champions leans Execution (Pure Mechanics).
Counter-Strike: SourceQuake Champions
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads7 vs 6
Counter-Strike: Source leans harder on reads: Outguessing rotations, fakes, and timing of human opponents
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

