head to head
D4DJ Groovy MixvsGuitar Hero II
D4DJ Groovy Mix leans Execution (Pure Mechanics); Guitar Hero II leans Execution (Pure Mechanics).
D4DJ Groovy MixGuitar Hero II
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
D4DJ Groovy Mix leans harder on variance: Charts are fixed; only event banners rotate
Optimization3 vs 2
D4DJ Groovy Mix leans harder on optimization: Card scoring teams matter for events, not for skill
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

