head to head

Darkwood cover artvsStreets of Rogue cover art

DarkwoodvsStreets of Rogue

Darkwood leans Variance (Systems & Chaos); Streets of Rogue leans Variance (Systems & Chaos).

EXECUTION4 /10READS0 /10VARIANCE6 /10OPTIMIZATION6 /10
DarkwoodStreets of Rogue

Axis by axis

Execution4 vs 3

Darkwood leans harder on execution: night-defense reflexes under limited vision

Reads0 vs 1

Streets of Rogue leans harder on reads: NPCs follow scripted routines, not adaptive minds.

Variance6 vs 6

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Darkwood

full breakdown

Streets of Rogue