head to head

Darkwood cover artvsVoid Bastards cover art

DarkwoodvsVoid Bastards

Darkwood leans Variance (Systems & Chaos); Void Bastards leans Optimization (Systems & Chaos).

EXECUTION4 /10READS0 /10VARIANCE6 /10OPTIMIZATION6 /10
DarkwoodVoid Bastards

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance6 vs 6

Even - both lean on variance about the same.

Optimization6 vs 7

Void Bastards leans harder on optimization: Resource chain planning and technology tree progression are the defining axes

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Darkwood

full breakdown

Void Bastards