head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Reads · Bluff & Deduction
Nine players run asylum rituals while two hidden infected sow doubt and pick them off.

Reads · Bluff & Deduction
An asymmetric multiplayer horror game where counselors and a human Jason try to out-predict each other around random item spawns.
Deceit 2 leans Reads (Bluff & Deduction); Friday the 13th: The Game leans Reads (Bluff & Deduction).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Deceit 2
Some shooting and chases, but softer than the original.
Friday the 13th: The Game
Juking, stunning, and minigame inputs matter modestly
Deceit 2 leans a little harder on reads, though the gap is small.
Deceit 2
Unmasking infected players is pure adaptive human deception.
Friday the 13th: The Game
Jason and counselors are humans predicting each other
Deceit 2 leans a little harder on variance, though the gap is small.
Deceit 2
Hidden roles, ritual events, and item luck obscure truth.
Friday the 13th: The Game
Random item spawns and hidden objective parts
Friday the 13th: The Game leans a little harder on optimization, though the gap is small.
Deceit 2
Objectives and tools form a small learnable system.
Friday the 13th: The Game
Objective routes and perk loadouts are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.