head to head
DevourvsFor the King
Devour leans Variance (Systems & Chaos); For the King leans Variance (Systems & Chaos).
DevourFor the King
Axis by axis
Execution2 vs 1
Devour leans harder on execution: Running and item carrying require minimal dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization6 vs 7
For the King leans harder on optimization: Focus economy, routing and loadout play beat the odds
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

