head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
Arcade car control across loose surfaces, weather and door-to-door packs.

Execution · Pure Mechanics
An arcade-style soccer simulation with licensed national teams.
Dirt 5 leans Execution (Pure Mechanics); World Tour Soccer 2002 leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt 5
Sliding off-road cars on mixed surfaces is the whole test
World Tour Soccer 2002
player control, passing and shooting precision
World Tour Soccer 2002 leans a little harder on reads, though the gap is small.
Dirt 5
Pack racing adds light wheel-to-wheel jockeying
World Tour Soccer 2002
opponent play in human matches adds reads
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt 5
Dynamic weather shifts grip unpredictably
World Tour Soccer 2002
minor bounce/ref randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt 5
Car class knowledge and line choice reward study
World Tour Soccer 2002
tactics and formation choices solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.