head to head
Discworld NoirvsThe Curse of Monkey Island
Discworld Noir leans Optimization (Systems & Chaos); The Curse of Monkey Island leans Optimization (Pure Optimization).
Discworld NoirThe Curse of Monkey Island
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Discworld Noir leans harder on variance: Clue-notebook mystery hides connections until found.
Optimization6 vs 7
The Curse of Monkey Island leans harder on optimization: inventory logic puzzles are fully solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

