head to head
Doodle GodvsFallout Shelter
Doodle God leans Variance (Systems & Chaos); Fallout Shelter leans Optimization (Pure Optimization).
Doodle GodFallout Shelter
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Doodle God leans harder on variance: Valid recipes are hidden until guessed or brute-forced
Optimization5 vs 7
Fallout Shelter leans harder on optimization: Dweller stats and room layout are fully solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

