head to head
Door Kickers 2vsThief II: The Metal Age
Door Kickers 2 leans Optimization (Pure Optimization); Thief II: The Metal Age leans Optimization (Pure Optimization).
Door Kickers 2Thief II: The Metal Age
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads2 vs 1
Door Kickers 2 leans harder on reads: Enemies follow scripted patrols, not adaptive minds
Variance4 vs 3
Door Kickers 2 leans harder on variance: Enemy positions and reactions hidden until breached
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

