head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Pure Mechanics
A classic retro football simulation emphasizing control-based gameplay.

Execution · Pure Mechanics
Tests precise steering on cramped miniature tracks where one slip means falling off the table.
Emlyn Hughes International Soccer leans Execution (Pure Mechanics); Micro Machines leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Emlyn Hughes International Soccer
precise passing, shooting, and dribbling control
Micro Machines
Tiny cars on twisty tabletop tracks demand constant precise steering
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Emlyn Hughes International Soccer
limited human multiplayer prediction element
Micro Machines
Local multiplayer screen-edge duels reward predicting rivals' lines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Emlyn Hughes International Soccer
minor bounce and deflection randomness
Micro Machines
Tracks are fixed; little randomness beyond AI bumping
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Emlyn Hughes International Soccer
tactics and formation knowledge
Micro Machines
Learning each track's racing line and shortcuts pays off
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.