head to head
Escape DoodlandvsWarioWare, Inc.: Mega Microgame$!
Escape Doodland leans Execution (Pure Mechanics); WarioWare, Inc.: Mega Microgame$! leans Execution (Pure Mechanics).
Escape DoodlandWarioWare, Inc.: Mega Microgame$!
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 0
Escape Doodland leans harder on reads: Monster chase is scripted, not adaptive
Variance3 vs 4
WarioWare, Inc.: Mega Microgame$! leans harder on variance: Random microgame order forces instant recognition each round
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

