head to head

Fallout cover artvsPersona Q: Shadow of the Labyrinth cover art

FalloutvsPersona Q: Shadow of the Labyrinth

Fallout leans Optimization (Pure Optimization); Persona Q: Shadow of the Labyrinth leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION8 /10
FalloutPersona Q: Shadow of the Labyrinth

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Fallout leans harder on variance: To-hit rolls and random encounters

Optimization8 vs 9

Persona Q: Shadow of the Labyrinth leans harder on optimization: Sub-persona builds, map drawing, and FOE puzzles are solvable.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fallout

full breakdown

Persona Q: Shadow of the Labyrinth