head to head
Halo WarsvsScorched Earth
Halo Wars leans Optimization (Mind & Math); Scorched Earth leans Optimization (Mind & Math).
Halo WarsScorched Earth
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads5 vs 4
Halo Wars leans harder on reads: Versus humans, build choices are mindgames
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 6
Halo Wars leans harder on optimization: Build orders and counter-unit economy
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

