head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Light / Casual
A casual licensed action game testing little beyond light co-op coordination.

Execution · Light / Casual
A first-person horror about a journalist investigating an asylum.
Harry Potter and the Goblet of Fire leans Execution (Light / Casual); Outlast leans Execution (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Goblet of Fire
Simple co-op spell casting with generous timing
Outlast
Running, hiding, and camera use.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Goblet of Fire
Enemies are fixed waves, no adaptation
Outlast
Enemies follow scripts.
Outlast leans a little harder on variance, though the gap is small.
Harry Potter and the Goblet of Fire
Collectible bean locations are fixed
Outlast
Mild patrol variance.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Goblet of Fire
Light card collection and spell upgrade choices
Outlast
Battery and route planning shallow.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.