head to head
Detroit: Become HumanvsHarry Potter and the Goblet of Fire
Detroit: Become Human leans Optimization (Light / Casual); Harry Potter and the Goblet of Fire leans Execution (Light / Casual).
Detroit: Become HumanHarry Potter and the Goblet of Fire
Axis by axis
Execution2 vs 3
Harry Potter and the Goblet of Fire leans harder on execution: Simple co-op spell casting with generous timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Detroit: Become Human leans harder on variance: Branch consequences are hidden information until explored
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

