head to head
Heroes of the Storm asks more than Hero Academy, and the gap is execution.

Optimization · Mind & Math
An asynchronous tactics game testing positioning and opponent prediction.

Reads · Mind & Math
Objective-driven MOBA with shared team XP.
Hero Academy leans Optimization (Mind & Math); Heroes of the Storm leans Reads (Mind & Math).
Heroes of the Storm leans clearly harder on execution.
Hero Academy
Placing units has no twitch demand
Heroes of the Storm
Skillshots and rotations require hands
Heroes of the Storm leans a little harder on reads, though the gap is small.
Hero Academy
Modelling the human opponent's tactics matters in PvP
Heroes of the Storm
Team-fight cooldown trading is prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hero Academy
Card draws add some randomness to options
Heroes of the Storm
Map objectives and merc camps vary
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hero Academy
Action-point efficiency and positioning theory dominate
Heroes of the Storm
Talent picks and team comps deep
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.