head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Light / Casual
A horror sound-novel chapter testing attention to an unfolding rural mystery.

Variance · Light / Casual
A choice-driven comedy adventure with almost no skill test at all.
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi leans Variance (Light / Casual); Tales from the Borderlands leans Variance (Light / Casual).
Tales from the Borderlands leans a little harder on execution, though the gap is small.
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Reading text; no physical demand
Tales from the Borderlands
Occasional QTEs are the only physical demand
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi leans a little harder on reads, though the gap is small.
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Authored mystery with no adaptive opponent
Tales from the Borderlands
No opponent of any kind
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Hidden mystery details unfold but story is fixed
Tales from the Borderlands
Story branches are unknown until chosen
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi
Little to solve mechanically; it is reading
Tales from the Borderlands
Choices barely change outcomes; nothing to solve
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Higurashi When They Cry Hou: Ch.3 Tatarigoroshi →
full breakdown
Tales from the Borderlands →