head to head
Hong Kong 97vsWii Play
Hong Kong 97 leans Execution (Twitch Chaos); Wii Play leans Execution (Pure Mechanics).
Hong Kong 97Wii Play
Axis by axis
Execution4 vs 5
Wii Play leans harder on execution: Pointer aim and timing carry shooting and ping-pong games
Reads0 vs 2
Wii Play leans harder on reads: Two-player duels add slight mutual prediction
Variance2 vs 2
Even - both lean on variance about the same.
Optimization1 vs 2
Wii Play leans harder on optimization: Minigames are too shallow to deeply optimise
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

