head to head
Inazuma Eleven GO Strikers 2013vsStar Wars: The Old Republic
Inazuma Eleven GO Strikers 2013 leans Execution (Practiced Mastery); Star Wars: The Old Republic leans Optimization (Practiced Mastery).
Inazuma Eleven GO Strikers 2013Star Wars: The Old Republic
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 3
Inazuma Eleven GO Strikers 2013 leans harder on reads: Human versus matches reward predicting hissatsu choices
Variance2 vs 3
Star Wars: The Old Republic leans harder on variance: Gear drop RNG is present but secondary to ability knowledge
Optimization5 vs 7
Star Wars: The Old Republic leans harder on optimization: Advanced class ability rotations and set bonus builds are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

