head to head
KrunkervsQuake 4
Krunker leans Execution (Pure Mechanics); Quake 4 leans Execution (Pure Mechanics).
KrunkerQuake 4
Axis by axis
Execution9 vs 8
Krunker leans harder on execution: fast twitch aim and movement in browser FPS
Reads6 vs 5
Krunker leans harder on reads: reading human opponents' positioning and peeks
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

