head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Light / Casual
A road-trip narrative adventure about two brothers fleeing across America.

Variance · Light / Casual
A choice-driven comedy adventure with almost no skill test at all.
Life is Strange 2 leans Variance (Light / Casual); Tales from the Borderlands leans Variance (Light / Casual).
Tales from the Borderlands leans a little harder on execution, though the gap is small.
Life is Strange 2
No mechanical challenge
Tales from the Borderlands
Occasional QTEs are the only physical demand
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Life is Strange 2
No opponents
Tales from the Borderlands
No opponent of any kind
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Life is Strange 2
Branching consequences unknown until seen
Tales from the Borderlands
Story branches are unknown until chosen
Life is Strange 2 leans a little harder on optimization, though the gap is small.
Life is Strange 2
Light optimal-choice layer toward preferred endings
Tales from the Borderlands
Choices barely change outcomes; nothing to solve
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.