head to head
StarCraft II: Wings of Liberty asks more than Mobile Legends: Bang Bang, and the gap is execution.

Optimization · Grand Arena
Streamlined mobile MOBA built around fast 5v5 matches and macro objective play.

Execution · Grand Arena
Real-time strategy where hands, reads, and build optimization all matter at the top.
Mobile Legends: Bang Bang leans Optimization (Grand Arena); StarCraft II: Wings of Liberty leans Execution (Grand Arena).
StarCraft II: Wings of Liberty leans clearly harder on execution.
Mobile Legends: Bang Bang
Touch-screen skillshots and combos, simplified mechanics
StarCraft II: Wings of Liberty
APM, macro, micro-control under pressure
StarCraft II: Wings of Liberty leans clearly harder on reads.
Mobile Legends: Bang Bang
Predicting human rotations, ganks, and objective timing
StarCraft II: Wings of Liberty
1v1 ladder vs adaptive humans modeling you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mobile Legends: Bang Bang
Fog of war hides enemy positions briefly
StarCraft II: Wings of Liberty
map spawns minor; mostly known
StarCraft II: Wings of Liberty leans a little harder on optimization, though the gap is small.
Mobile Legends: Bang Bang
Builds, drafting, and macro objective control decide games
StarCraft II: Wings of Liberty
build orders, economy curves heavily solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.