head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Grand Arena
Basketball sim layering shot timing over PvP reads.

Execution · Grand Arena
Team-based 5v5 Star Wars starfighter combat with cockpit power management.
NBA 2K24 leans Execution (Grand Arena); Star Wars: Squadrons leans Execution (Grand Arena).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K24
Shot timing, dribble combos, defensive sliding
Star Wars: Squadrons
Drifting, aim, and throttle tricks decide dogfights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K24
Online PvP requires reading ball handlers
Star Wars: Squadrons
Human pilots in 5v5 bait, juke, and counter-adapt
NBA 2K24 leans a little harder on variance, though the gap is small.
NBA 2K24
Shot meter and contest RNG
Star Wars: Squadrons
Full information maps; little randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K24
MyTeam builds, badges, MyCareer grinding
Star Wars: Squadrons
Power management and loadout meta are solvable layers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.