head to head

Once Human cover artvsVoid Bastards cover art

Once HumanvsVoid Bastards

Once Human leans Optimization (Practiced Mastery); Void Bastards leans Optimization (Systems & Chaos).

EXECUTION5 /10READS0 /10VARIANCE5 /10OPTIMIZATION7 /10
Once HumanVoid Bastards

Axis by axis

Execution5 vs 4

Once Human leans harder on execution: Third-person shooting and dodge rolls require real aim and timing

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 6

Void Bastards leans harder on variance: Ship layouts and enemy compositions randomise resource availability each run

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Once Human

full breakdown

Void Bastards