head to head
Pillars of EternityvsRecettear: An Item Shop's Tale
Pillars of Eternity leans Optimization (Pure Optimization); Recettear: An Item Shop's Tale leans Optimization (Pure Optimization).
Pillars of EternityRecettear: An Item Shop's Tale
Axis by axis
Execution2 vs 3
Recettear: An Item Shop's Tale leans harder on execution: Light action combat in optional dungeon crawls.
Reads1 vs 0
Pillars of Eternity leans harder on reads: All AI opponents use fixed scripted behaviour trees
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

